Cartoon Car Build
This is was my first attempt at creating a stylized cartoon car with lots of complex geometry on the top roof. A took inspiration from surrounding objects and integrated them into the project. I always wanted to create a stylized prop build like this and used a few different approaches to create this geometry.
Progress from my cartoon prop modeling build. The image to the right shows the smoothing approaches used to hard surface features. The image to the left shows a basic blocking pass. This was my first time using a blocking approach to create a stylized prop. I used different shape modifiers to establish the silhouette before I moved onto a more detailed pass.